Sunday, February 28, 2016

Finally the Release

Here they are Episodes 4 and 5, took me long enough.
You can find links on the current releases page.


Please be aware, these are not up to may normal quality of release. There will likely be several bugs, so I would appreciate any and all bug reports and/or feedback.


I do plan of going through and doing a proper play test tomorrow after work.

Saturday, February 27, 2016

Working Away From Home

Had to get some work done on my SUV today. So while I was away from my comp, I spent those hours working on my cellphone. A somewhat more tedious way of doing it, but what that's all you have you make it work.

I now have most of Episode 6 written out, so it'll go faster. I should be able to get back on schedule, as it'll be an easier one to make.

Finally, look forward to a release of Episodes 4 and 5 tomorrow. It'll likely have a few bugs because it'll be a little rushed, so I'll be counting on everyone to tell me where I fouled up.

PS;
I also typed out some ideas for another game.

Don't worry I'm not going to do anything with it, I've got 3 games and a learning project that I'm having trouble keeping up with. I know I don't have the time to start another. If y'all would like to hear about any of my other ideas, just let me know.

Sunday, February 21, 2016

Overly Optimistic

Just got a reminder that I have a family dinner to go to in a couple of hours. That on top of having grossly underestimated the amount of time I needed to finish. Will be pushing the release date still further back. If this takes too long it will push all releases back.


I need to get a handle on scheduling my time, if I ever want to do this as more than a hobby.

Saturday, February 20, 2016

Pushing for Release

Just as the title says, I'm going to be pushing to release this weekend. There will be a longer post when the next episodes are uploading.


Till then, feel free to play something or say 'Hi'.

Sunday, February 14, 2016

Happy Valentine's Day

It's confirmed not going to release Cursed Heroes Episodes 4 and 5 till at least next weekend. I was making some decent progress yesterday till a bug ate up a couple of hours and I lost motivation. I'll try again today, but don't know how long it'll last. Might work on one of my other games for a change of pace.

P.S.

If you're single don't feel down on Valentine's Day, know that your in good company. There are lots of people for whom this is just another day in the year.

Saturday, February 6, 2016

Progress Report, Maybe Delayed

Put in a few more hours on the learning project, got part of the intro re-worked for a game type setting. I hope it's not too much of a deviation and that the author approves.

For Cursed Heroes, I've finished up the maps and have them stitched together. Tomorrow will be the start of getting the events entered. I might have to push it back to the 3rd weekend of this month, but hopefully I can get back on track.

Oh, and I've commissioned a piece of line-art for RPTG from MEAT, an artist I met on Picarto. When it's done I'll post it here. To get an idea of her art style check out the following links;




Monday, February 1, 2016

Minor Site Update

Removed the synopses from the current releases page.


Added new pages for each of my current works in progress. There should be some more information available for all of them, allowing potential players to get a feel for if they'd like the game. Images and more information will be added over the next couple of weeks.