Friday, June 26, 2015

Late Update

Sorry about the late update, after Wednesday's D&D game I felt drained and just sat in front of my computer like a zombie.

In other news, a lot of time this week was spent replaying Fallout New Vegas. After seeing the E3 news about Fallout 4 I just needed to scratch that itch.

However, I did still find that time to write a lot of new content, so look forward to it.


I'm also working with that friend I mentioned a while back on a third project that would consist of a series of episodic quests released one a month. Think of it like a TV show or anime, 30 – 40 minutes of entertainment then on to the next episode.

Thursday, June 18, 2015

Map Test Build

Another week passes, and I come bearing some of the fruits of my labor. I've uploaded a new build of Plane 186 that has the new mapping system, and the new sprites in it. Please note this is not a working build, it's just a way to let people see the new sprites and how the maps are going to work now. I know there are going to be several bugs in this version, if you think it's something that I'll miss as I continue working towards the next official version please let me know.

PS. Old saves wont work on future builds.



Thursday, June 11, 2015

Maps Time

I have a check list to help keep track of my progress towards the next release, and I checked one of the items off this week.


Still working on the maps. I completed the spider cave maps, but still need to populate them and rework the encounters. The desert has several large maps so it'll take a lot of time.

After that it's just populating them, reworking and balancing the encounters, then finishing with putting in the remainder of this areas major story.

Thursday, June 4, 2015

The Work Continues

I've converted the sprites, and put a few hours into making the new maps. This process will take longer then I thought, and I still need to adjust the monster encounters so that they scale better for this new system. After I finish with the graphics it shouldn't take too long to finish putting in the content I have written, then I'll release a new build of Plane 186.