Wednesday, September 28, 2016

A Wild Video Appears

Link to the Video: Wet Loop Demo

While I think they all need a lot of work, I've created a video file that demos the 3 loops I've made so far. Each of the loops is repeated for approximately 20 seconds.

The audio should be kind of soft and low, and more or less SFW right now. Just kind of a wet, sloshing sound that repeats . . . a lot. The next versions should be better, and be NSFW with moans.

Please let me know what you think. Comments, suggestions, and criticism would be greatly appreciated.


I'll be sending an email to the creator of the voice recording soon, hopefully she will allow me to use portions of the samples so that there are moans to go with the loops.


Components used in the loops are from:

Tuesday, September 6, 2016

Finally Back at Work

No really this time, I've actually done some stuff. Barely any but there's progress.

Found some sounds to use for background sex noises, just need to make a good custom loop with some of them for both the learning project and RPTG. Still need to contact that voice actress to pull sounds from her recording though.

When I get a couple of loops together I'll post them and see if you all like them.

The major hurdle is still music, because while I have purchased several files, none of them feel right for the learning project's setting. Plus I'm the type of player who usually tuns the sound off and listens to something else while playing games like these.




PS: AnimeFest didn't happen, I got caught up playing No Man's Sky thinking that if I could reach the core I could name a system for the site. But that turned out to be pointless, so I wasted my time playing a game that I now feel wasn't worth the $60 I spent on it.

Thursday, August 11, 2016

Well Fuck

I could lie to you, but I not about that. You get me as your game dev with all of my human flaws.

I haven't done much for the last few weeks. Some brain storming on games, some was on RPTG. Wrote a little, and started on some of the slightly better placeholders to finish up the learning project. Still need to sort out the music, and haven't sent that email the the voice artist yet.

With that said, things are not likely to change till probable the week after next. First I bought a new monitor and graphics card, so I've been stress testing and benchmarking to see how everything runs and to make sure both are working correctly.

This weekend is AnimeFest, which to be honest I haven't planned out anything for it. Basically the polar opposite of last year. Plus No Man's Sky is releasing sometime tomorrow, and I'm sure that will eat up a lot of time till I get board, however I'm thinking about trying out Twitch and streaming my playthrough.



TLDR; I'm not super reliable while doing this for a hobby as it competes with everything else for my free time.

Tuesday, July 26, 2016

Long Overdue

Sorry for not posting for over a week, and thank you all for putting up with it.

I didn't do much last week, as I had to work overtime at my day job to cover for a coworker on vacation.

However, I'm back at work and have taken care of the text change for the learning project.

I've gone with Square Brackets for thoughts, Quotes for anything spoken, and any text descriptions were left the same.

The author of the comic recommended some recordings for moans, so I'm going to ask the voice actress if she is consents to my use of them for this project.


Still need to figure out what I'm going to do for music or ambient sounds, plus there are a couple more place holders that need to get replaced before I'd consider it show-able.

Saturday, July 16, 2016

Working on Sound

Put together some new assets to replace or improve placeholders, and I've started working on sound.

Not really sure what to do with this type of game, and I have no sex/moan clips to use. Where do all the other devs even find those. But I'm hoping to get to where I can play-test and send a new version to the artist tomorrow.


If the artist does anything public with it I'll be sure to let everyone know.

Saturday, July 9, 2016

Story Done

Finished it up this morning, however I have not tested it yet.

Spent a few hours creating a few more sprites, now they all have at least place holders for when they're wearing clothes. Check out my Tumblr or Twitter if you would like to see them.


A lot of the environment is still placeholders, and I haven't done anything with the sound/music. I have a lot of work left to do.

Tuesday, July 5, 2016

Page 20 Done

Sorry I'm not done yet. Got sick over the weekend and was too fucked up on meds to concentrate. But I'm feeling better, and want to get back to work.


I pushed through a few more pages, and another piece of voxel art today. So the week's off to a strong start.

Wednesday, June 29, 2016

Fell off the Wagon

Took a day off last week because I was feeling sore from working out. Turned into a week off before I knew it. I know this is largely a pattern for me, so all I'll say is I'm sorry for skipping work and I'll try to do better.


P.S. There have been a lot of what looks like bots following my Tumblr. So I'll probably be cleaning them out soon. If for some reason you think I might confuse your account with a bot, please let me know.

Thursday, June 23, 2016

New Routine Working

Making voxel art again, and just finished with page 16.


I'm planning to keep up this routine, it seems to be working for me. More energy, getting things done, and feeling good.

Tuesday, June 21, 2016

Not Dead, Still Working

I'm a third through page 14. I also made a new piece of voxel art today.


Trying out a new routine, and I need to get to bed. I'll post again soon.

Tuesday, June 14, 2016

2 More Done

My day job is motivating me to work on a way out. So time to make sure I'm working on my gamedev responsibilities.


Just need to find about $500 a month, them my GI Bill will take care of the rest. Anyone have way too much money and want to sponsor a hentai gamedev to work full-time and go back to school?

Monday, June 13, 2016

Post 100

Nowhere near as much to post about as I wanted. The power going out killed 7 hours of time I was going to work.


But I did manage to get through page nine, and what comes next is the hot and steamy bit. So that will be a lot of fun, plus it's basically the last part of the comic.

Thursday, June 9, 2016

Back to Work!

I enjoyed A-Kon27. If you'd like to see the few pictures I remembered to take, just visit my Twitter or Tumblr accounts.

I've also resumed work on the learning project. Two more pages down, with the goal of catching up to where I'm supposed to be over the weekend.


PS.

The author of the comic the learning project is based on requested that I send him a build with my current progress. I'm not sure what he's going to do with it, because it still needs a lot of work. In the end I only hope he lets me continue to work on it.

Friday, June 3, 2016

A-Kon Tomorrow

That's right looks like I get to spend tonight buying and installing a new printer instead.

My last one died, leaving me unable to print out my conformation email so that I can pick up my badge. And while they probably would of let me in without it, I just found out I've been driving with an expired auto insurance card. So I still need to print something.


The good news is I'll be able to wake up early and hopefully get my badge before there's much of a line. Plus I'll be spending a hour or two working on the learning project tonight!

Wednesday, June 1, 2016

Bad Tak!

Sorry for not posting in over a week, not much has happened.

Been sidetracked by playing games again, but I did manage to finish page 6 in that time.

And I've got A-kon coming up this weekend, so not much else is going to happen till next week.

On the plus side no one claimed my offer from last years Anime Fest, so the deal will apply for this years conventions. But I'm not made of money(or I'd make games full time), so I'll be limiting the gift to the first person to do it.

Monday, May 23, 2016

And Back to the Story

Not much to say, just finished the 5th page.


More to come, sorry for not having more to report this time.

Sunday, May 22, 2016

Sunday Post

Sorry for not posting yesterday, I wanted to finish up the generator work before I started talking.

All said I've got a little over a hundred new assets to use in MV's generator now, however almost none of it was modern or sci/fi clothing. Meaning that I'll still have to do most of the finalizing for the sprites myself. Which will take a lot of time, but that will be after I've completed the alpha and sent it to the artist.


As to the number of pages completed, that hasn't changed much from the last report. I do plan to put in some time later today and get back to work on it.

Wednesday, May 18, 2016

Generator Mods

Just updated to MV 1.2, several fixes and some additions.

I'm also working on adding a couple add-ons for the character generator. A process that's made very tedious because it's not just plug 'n play. So I've been spending the last couple of hours renaming files so that it'll all work together.


The upside is that I'll only have to do it once, assuming that any future patches for MV don't contain new assets. But that aside it'll give me a lot more options for making new characters now and in the future.

Wednesday, May 11, 2016

Work and Kons

First 4.5 pages down, stopping to eat. Then I'll probably crash for the night.


Just got done paying for a 3 day pass to this year's A-Kon, I'm looking forward to seeing the largest anime convention in Texas. On top of that I've already registered to go to Anime Fest this year, so I'm going to that it two years in a row.

Tuesday, May 10, 2016

Story Grinding

Started putting the story into MV's eventing engine.

Not sure how long it'll take me, but I'll try to do at least a page or two a night.


The artist seems to really want to play it, so I'll have to make sure the first playable build isn't too filled with stock items and placeholders.